Big Walk Lands on PS5 on August 4, Free on PS Plus Games of the Month Day One

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House House’s co-op “walk and talk” game Big Walk is set to arrive on PC (Steam), PS5, and Nintendo Switch 2 on August 4—and the title will be playable day one through PS Plus Games of the Month. With crossplay support and a focus on solving challenges together in an open outdoor setting, it’s shaping up to be one of the most social co-op releases of the year.

Release timing, platforms, and early access details

Platform Status Date / window Notable availability info
PC (Steam) Releasing August 4 Day-one availability through PS Plus Games of the Month is noted for PlayStation versions; PC pricing is expected to match Switch 2.
PS5 Releasing August 4 Available day one via PS Plus Games of the Month; requires PS Plus Essential, with redemption needed before August 31.
Nintendo Switch 2 Releasing August 4 Listed price: €18.99; includes crossplay.

PS Plus timing: On PS5, the game is confirmed for day-one access via PS Plus Games of the Month for PS Plus Essential users. Players will need to claim it before August 31.

Pricing note: Switch 2 is listed at €18.99, and the expectation is that the PC price will be the same. On X, House House also states there will be a 25% discount during the first two weeks after launch, and that this should apply across versions.

Crossplay: The game supports crossplay, letting squads connect across supported platforms.

What Big Walk is (and why the co-op design matters)

Big Walk is described as a “walk and discussion” co-op experience where players move through an open-world nature setting inspired by Australia. The game is built for group play, supporting sessions with 2 players up to 12 players, requiring coordination to clear a range of challenges.

Challenges built around communication

House House has shared gameplay showing a variety of challenge types, including elements that require thinking, coordination, platforming, and even “sport”-style tasks. One example from a gameplay video released in February features 4 players split into two teams of 2, with the teams separated by a soundproof window.

In that scenario, players must communicate by describing symbols to the other team—but proximity chat is not available, making the game’s built-in communication tools a key part of success. The other team relies on gestures and the game’s “pointing” system to interpret what’s being communicated.

A finished game with social problem-solving baked in

Unlike a freeform social sandbox, Big Walk is confirmed to have an end, not “endless” content. That matters because its challenges are designed to create specific, sometimes chaotic teamwork moments—like getting lost in the wilderness and needing to communicate through tools such as a talkie-walkie, or using emergency-style signals to help teammates find their way.

With crossplay, a claimed first-two-weeks discount, and PS5 day-one access for PS Plus Essential subscribers (with redemption before August 31), the main remaining question for players is how the full set of outdoor challenges scales from small groups to the maximum 12-player sessions—and how well the communication system holds up in the wild.