Rockstar Fights GTA 6 Leaks After New Cyberleek Gameplay Clips Surface
Rockstar Games has moved fast to respond to another wave of Grand Theft Auto 6 leaks, with new video clips circulating ahead of an upcoming media reveal. The studio reportedly used DMCA takedown procedures to slow the spread, while the leak campaign has been linked to a group called Cyberleek—which is also making specific demands tied to digital preorders, DLC practices, and offline access.
What’s been leaked, and how Rockstar responded
New GTA 6 footage has been making the rounds on social media, showing sequences such as a character playing basketball near a home and gameplay involving driving interactions that escalate into a confrontation with another motorist. While some observers initially suspected the clips could be fakes, Rockstar’s rapid countermeasures strongly suggest the materials are real development recordings, though not necessarily from a final build.
File analysis of what’s been shared indicates the clips likely originate from 2024, or even 2023, and were recorded internally using development versions running on PS5 and Xbox Series X. Rockstar then activated DMCA processes, a response framed as an acknowledgement of compromised and illegally distributed development sequences.
The alleged orchestrator and the demands behind the leaks
Cyberleek has been named as the group behind the breach. Publicly, the entity presents itself as pro-consumer and activist-driven, but it’s described as a speculative fraud operation using blockchain-based schemes such as pump-and-dump to draw in attention and generate activity around its targets.
Beyond the newly visible scenes, Cyberleek also posted a major disclosure: the Leonida map, along with details about counties. The leak reportedly references five counties—Kelly, Leonard, and Vice-Dale, plus two additional counties described as previously unannounced: Lummox and Mariana.
Cyberleek’s pressure campaign is tied to three explicit demands for the games industry:
- End “fake” solo DLC sold as paid keys that unlock content already present in the base game files
- Protect offline play, including an offline patch obligation to prevent games from becoming unplayable if servers shut down
- Change digital preorder practices, arguing that preorders are not created for players and that publishers should not profit early without meaningful delivery
The group also warned publishers that it will keep disrupting operations publicly, stating there would be no private negotiations, and that if Rockstar (and others) do not comply, “the public will see it” or the next target could be another studio.
Why this matters—and what to watch next
This leak cycle echoes earlier incidents that already put Rockstar under intense pressure, and the latest claims suggest development material from recent PS5/Xbox Series X builds has again found its way into public circulation.
With Cyberleek signaling that more releases could follow if its conditions aren’t met, players should watch for:
- Further GTA 6 content drops, especially more map or mission-related material
- Additional DMCA takedowns and whether new clips are repeatedly reuploaded
- Public responses from publishers regarding digital preorder policies, DLC monetization tied to existing files, and offline patch commitments
