Bethesda Roadmap Confirms The Elder Scrolls 6, Fallout 5, and Multiple Remasters
Bethesda Game Studios has published a new franchise-focused roadmap as the wider Xbox and Bethesda landscape shifts after last week’s large-scale “reset,” which saw more than 3,000 layoffs and multiple studios moved out of Xbox operations. With Todd Howard continuing work on The Elder Scrolls 6, Bethesda says it is also advancing Fallout 5 and confirming remaster plans for earlier entries.
Bethesda’s roadmap after the Xbox reset
- Bethesda and Xbox moved toward a renewed focus on their core franchises following last week’s restructuring, including over 3,000 layoffs and the spin-out of several studios from Xbox.
- Todd Howard, who is working with his team on The Elder Scrolls 6, reiterated that the game is still in development with no near-term release timing provided; the project was originally announced in 2018 and is reportedly at least two years away.
- Bethesda confirmed that Fallout 5 is entering preproduction and will be developed using a shared technology pipeline built around Bethesda’s in-house Creation Engine 3.
- Bethesda also confirmed reports about a new Fallout project from Obsidian Entertainment, along with “several” additional Fallout remaster efforts.
- In a direct message to players, Bethesda confirmed that Fallout 3 and Fallout: New Vegas remasters are in development. Bethesda did not provide release windows for any of the games discussed.
- Bethesda stated that Starfield “continues,” without confirming whether a sequel is planned, and said it will keep expanding the Settled Systems during Year 3.
Starfield will continue receiving new stories, targeted gameplay improvements, and additional updates, Bethesda says, while it prepares for “new Starborn content” next year. Bethesda also highlighted that more than 17 million players have logged nearly a billion hours to date, and that over 40% of players already customize their experience through Creations. The company said it will continue investing in creators and adding new ways to make Starfield personal.
Fallout Day and Bethesda’s franchise-first strategy
Bethesda said it is preparing a 30th anniversary Fallout event, “Fallout Day,” with a live program planned in Washington, D.C. next year. The location is notable because it matches the setting of Fallout 3 and is close to Bethesda’s Rockville, Maryland headquarters.
To staff, Bethesda boss Jill Braff addressed the layoffs and the change in strategy, saying the moves “reflect the realities of our industry and business” and Bethesda’s responsibility to operate from a more stable foundation. She added that the company needs to “change course,” strengthen the business, return to sustainable growth, and keep investing in its franchises and players.
Braith described a shift in planning philosophy: instead of primarily scheduling work around what each independent studio is doing next, Bethesda will focus on its strongest franchises and define content roadmaps that best serve players and the company. She said Bethesda will then align the right talent, technology, and resources across the organization to deliver those priorities.
Bethesda framed the roadmap as part of an ambition for Xbox to become the top gaming platform worldwide, but it did not answer whether any of the announced projects will be exclusive to Xbox hardware. For now, Bethesda’s specific timelines remain limited—while the studio’s message makes it clear that the next few years are set to be defined especially by multiple Fallout initiatives in development.
